![]() ![]() Otherwise, it's all very familiar and I'm looking forward to spending a bit more time in game to get a feel for it. Tins, crafted tools, crafted clothes - you can only drop/modify/repair them now. directly.Ĭ) There's loads of things you can't scrap now. Can't wait to get my sledgehammer to try it out more. In the past, that felt a bit floaty, but now it feels more solid. It was always a game that didn't quite "connect" before, and there's still that strange distance that you need to just experiment with to know when you can hit, but they can't. Still not great, but at least I was hitting with it more than not. Other than the improved lighting and much improved zombie textures (mostly - there's still some original zombies out there, like the business man and hoodie boy), the biggest thing I notice is that:Ī) The starting bow seems mildly less useless. I had some texture flashing initially, but it seems to have settled now and I played an hour with no issues. I had lots of funky issues with video when I first started a game, but after playing about with the presets, then turning off things like motion blur and ssao, I've got a nice stable image. the Jill Valentine 1:4 scale statue, depicted slaying zombies in her quest for justice. You can pick it up on Humble Store and Steam. Alpha Team launched its investigation in the Arklay Mountains. Doesn't appear to have an opt-out ability either.įull list of changes here. They're capturing things like how you die, XP earned and other gameplay but they've said no personal info is being captured. I feel it's also important to note they've added in some data tracking with "Super Nimbus and GameSparks", which they say will continue from Alpha 19 until the "Gold" release. Other updates include a Dynamic Music System (not on Linux yet), Quest Improvements, a new system for improved on-screen directions to help you locate important items in the world, the hand-made Navezgane map was expanded and the random map generation was improved too, lots of new environment art and the list goes on. Certainly makes things more interesting and even a little bit scarier. They've done some seriously good work on the updated models, which they said not only look better but will actually result in slightly better performance due to using less "draw calls". Some of what's new includes: Linear Color Space Lighting, Improved Gamepad Support, New Survival System & Critical Injuries, Interactive Loading Screen, Food and Water Bars in the UI and even HD Characters, like my friend pictured below while exploring myself earlier. With that in mind though, it's still fun to try. Keep in mind it will be unstable since it's not yet ready for everyone. ![]() Alpha 19 can be tried out in the "latest_experimental" Beta branch on Steam. One of the best survival games available on Linux, easily. It's a massive upgrade again to many areas of the game, and it does sound quite exciting. The Fun Pimps are working towards another huge upgrade for the survival game 7 Days to Die, with a new experimental build out now to try. ![]()
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